PLAYER 5: Guillermo Isla Miguel “Arch”
ARMY PRIMARY DETACHMENT DESCRIPTION: TAU
ARMY ALLIED DETACHMENT DESCRIPTION: None
PRIMARY DETACHMENT:
HQ1: Ethereal (50) with 1 marker drone (12) (Warlord) [62 pts]
HQ2: Commander Shadowsun [135 pts]
Troop1: 10 kroots (10*6) [60 pts]
Troop2: 20 kroots (20*6) [120 pts]
Troop3: 10 kroot (10*6), 2 krootox rider (2*25) [110 pts]
Troop4: 6 fire caste warriors with pulse rifles in transport 1 (6*9) [54 pts]
Elite1: Riptide (180) with Ion accelerator (5), Twin-linked fusion blaster (0) Velocity tracker (20) Early warning override (5) [210 pts]
Elite2: Crisis suits team [256 pts]
2 crisis shas’ui (2*22), 4 missiles pods (4*15), 2 target lock (2*5)
1 crisis shas’ui (22) upgrade to shas’vre (10), command and control node (15), Puretide engram neurochip (15), drone controller (8 )
6 marker drones (6*12)
FA1: piranha squadron [191 pts]
3 piranha (3*40) with 3 fusion blasters (3*10)
1 piranha (1*40) with 1 blacksunfilter (1)
HS1: Sky ray missile defence gunship (115) twin-linked smart missile system (0) blacksun filter (1) [116 pts]
HS2: 3 broadsides shas’ui (3*65), twinlinked high-yield missile pod (3*0), twinlinked smart missile system (3*0), 3 early warning override (3*5), 6 missile drones (6*12) [282 pts]
HS3: Sniper drone team: 3 firesight marksman (3*13), 8 sniper drones (8*15) [159 pts]
Transport 1: Devilfish (80) with disruption pod (15) [95 pts]
PRIMARY TOTAL [1850 pts]
ALLIED TOTAL [0 pts]
ARMY TOTAL [1850 pts]
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